Based on the manga “The Ghost in the Shell”
by Shirow Masamune originally serialized in YOUNG MAGAZINE published by
KODANSHA Ltd.
STAFF&CAST
05
STAFF
Director
Mokochan
STAFF
COMMENT
- position
- Director
- name
- Mokochan
- comment
-
Ever since I first encountered the original manga in high school, The Ghost in the Shell has been my
creative touchstone. This work began with the manga by Shirow-sensei and has evolved through the shared time
and passion of countless creators and fans.
Producing a new anime within such a legendary history brought immense pressure, but our entire staff has poured their heart and soul into making it a piece that as many people as possible can enjoy.
To the fans of the original manga, the fans of the previous anime, and the new fans of the future, it is my sincere hope that this work resonates with each of you in its own unique way.
Script
EnJoe Toh
STAFF
COMMENT
- position
- Script
- name
- EnJoe Toh
- comment
-
The works of Shirow Masamune possess a profound mystery; their form seems to shift depending on the era in
which they are read. In a sense, they act as a mirror, reflecting the reader's own knowledge. As our
collective understanding of humanity evolves, so too does our interpretation of his work. This inherent
power remains undiminished, even well into the 21st century.
I wish I could go back and tell my middle-school self, who struggled to grasp what was being depicted in Shirow’s worlds, exactly what to research. Yet, I cannot say that I, as I am now, fully comprehend it either; there is always a lingering sense of dissonance in the image reflected in that mirror.
It is a sensation akin to the unease one feels when confronting nature itself. Perhaps it is a slight crack or a distortion in the glass that serves as the key to a new interpretation, allowing a fresh form to emerge.
Character Design & Executive Animation Director
Shuhei Handa
STAFF
COMMENT

- position
- Character Design & Executive Animation Director
- name
- Shuhei Handa
- comment
-
Ever since the 1995 feature film, The Ghost in the Shell has been adapted into anime numerous times, earning
the enduring love of fans over the years. I myself am one of those who was captivated by it. It would make
me incredibly happy if this brand new Ghost in the Shell could be cherished for the next ten, twenty, or
thirty years, just like the masterpieces that came before it.
With that sentiment in mind, I am supporting this new series from a visual perspective. I never dreamed that I would one day participate in the production of The Ghost in the Shell, but seeing this as a stroke of 'connection' (En), I have chosen to "fuse" with this world. I am deeply grateful to those who gave me this opportunity.
I hope that long-time fans and those who have never heard of The Ghost in the Shell alike will enjoy the show. Please look forward to it, we hope it exceeds your expectations.
Art Direcotor
Emi Katanosaka
Art Supervisor
Osamu Masuyama
STAFF
COMMENT
- position
- Art Supervisor
- name
- Osamu Masuyama
- comment
-
Among the many adaptations of this series, this brand new Ghost in the Shell seeks to return to the very
"breath" of the original manga, carefully gathering and preserving its essential charms. Its atmosphere,
simultaneously futuristic yet retro, composed yet fanciful, and intellectual yet pop, feels remarkably fresh
in today's world.
Perhaps, because reality has finally caught up to certain aspects of the work, these past imaginings have taken on a new sense of realism, allowing the lightheartedness and playfulness of the original manga to stand out even more vividly. In our background art, we have focused on the coexistence of inorganic coldness and familiar warmth, working as a united team to support the unique depth of this world.
We truly hope you enjoy immersing yourself in it.
Color Design
Satoshi Hashimoto
STAFF
COMMENT
- position
- Color Design
- name
- Satoshi Hashimoto
- comment
-
I still vividly remember the shock I felt when I first encountered the original manga as a student, the
sheer density of the frames, the meticulousness of the setting, and a color palette unlike anything I had
ever seen. Even after entering the anime industry, The Ghost in the Shell continued to inspire and influence
me through its various incarnations, from the feature films to the series, each maintaining an exceptional
level of quality while taking a unique approach distinct from the manga.
To be involved in a work that is both my creative origin and a guiding light is a stroke of immense good fortune. It is with deep gratitude, joy, and profound respect that I deliver this new series to everyone who loves The Ghost in the Shell.
For the fans of Shirow Masamune’s original manga (myself included), there are many scenes that will truly resonate. I sincerely hope you enjoy the experience.
Compositing Director
Hikari Itoh
STAFF
COMMENT
- position
- Compositing Director
- name
- Hikari Itoh
- comment
-
Ever since I watched The Ghost in the Shell anime as a child, the Major has been my idol. I didn’t grow up
to be a brilliant, cool woman like her, but I did become an anime Compositing Director. Being able to
contribute to this title as a member of the staff fills me with immense joy.
As I work on the visual compositing with the original manga by my side, I often find myself wondering, "Am I getting even a little closer to Shirow-sensei?" or "Do I truly understand The Ghost in the Shell?"
There are so many different fans, those who have followed the story since the original manga, those who came to love it through the anime or games, and those who are about to experience it for the very first time. I have poured my heart and soul into this project so that all of you can enjoy it.
Please enjoy this Reiwa-era "return to origins"—the "Mokochan" version of The Ghost in the Shell!
Editor
Kiyoshi Hirose
STAFF
COMMENT
- position
- Editor
- name
- Kiyoshi Hirose
- comment
-
I feel truly honored to be part of The Ghost in the Shell production. When reading the storyboards, I often
find that I can’t fully grasp everything in just one go; I frequently find myself returning to the original
manga, feeling the immense depth of the world every single day.
However, I believe that having so much "room to think" is exactly what makes this work so fascinating. One of its greatest charms is the experience of comparing notes with friends after watching it and making new discoveries together. I hope you will enjoy the entire experience, including those moments of reflection, right through to the very end.
Sound Director
Yuji Tange
STAFF
COMMENT
- position
- Sound Director
- name
- Yuji Tange
- comment
-
It is a profound honor to be involved in the historic world of The Ghost in the Shell. Now, with AI becoming
a major topic of conversation worldwide, I feel in real-time that reality has finally caught up to this
work. At the same time, I am once again struck by the sheer depth and gravity of its world-building.
While holding deep respect for the previous adaptations and the incredible staff who built them, our sound team is working as one to tackle the creation of a soundscape unique to this new series.
I hope this work becomes a wonderful 'connection' (En) for all of you.
Sound Effect
Shota Yaso
Sound Mix
Hiroaki Ota
Music Director & Music
Taisei Iwasaki
STAFF
COMMENT

- position
- Music Director & Music
- name
- Taisei Iwasaki
- comment
- In middle school, I happened to open a magazine to a color splash page featuring Motoko Kusanagi. That was the moment I first encountered The Ghost in the Shell. The style and color were unlike anything else, and the name 'Shirow Masamune' was magnetic. It was a total shock. Having experienced various iterations of Ghost in the Shell since then, I am truly honored to join this long history as a creator. My concept for the music of this 'origin and source' is 'Public Security Section 9 of Sound.' I have scouted my talented friends to dive into this project I’ve long awaited. I hope we all find a 'connection' (En) through this work.
Music
Ryo Konishi
STAFF
COMMENT

- position
- Music
- name
- Ryo Konishi
- comment
- Since being captivated by Innocence in a theater as a middle schooler, I have followed everything related to The Ghost in the Shell. Its influence is deeply etched into my own creations and philosophy. I could hardly believe I would be responsible for the music of such a project... but I approached it with my whole soul, determined to handle this precious world with care. I followed the whispers of my Ghost!
Music
YUKI KANESAKA
STAFF
COMMENT

- position
- Music
- name
- YUKI KANESAKA
- comment
- The moment I realized I had 'missed' the Ghost in the Shell phenomenon, I immediately ordered every original volume in English and Japanese. I dove into composing at my studio in the Boston suburbs, where countless motifs were already preparing for the journey. We did additional recordings in Nashville with my close allies, tailored the work in a hotel in Shanghai, and finally, in Tokyo, those motifs finished their long voyage, evolving from mere 'passages' into a 'suite.' It was a journey without hesitation. These tracks are a map of my passion and impulse.
Music Production
FlyingDog
Animation Production
Science SARU
Produced
Produced by THE GHOST IN THE SHELL COMMITTEE
Opening Music "GO GHOST"
King Gnu
Ending Music "Blue"
MILLENNIUM PARADE
ARTIST
COMMENT

- position
- Ending Music "Blue"
- name
- MILLENNIUM PARADE
- comment
-
Blue began three years ago in the studio with Saya, and was ultimately completed when Danny, whom I met
while traveling, joined the project. Beyond the incredible talent of these two musicians, whom I deeply
admire, the full version of the song turned out truly beautifully. I’m very excited for everyone to
finally hear it.
Daiki Tsuneta
Saya Gray
ARTIST
COMMENT

- position
- Ending Music "Blue"
- name
- Saya Gray
- comment
- Working with Daniel and Daiki was spicy fun and the blending of worlds and cultures is very exciting.
Daniel Caesar
Title Logo Design
Hajime Sorayama
ARTIST
COMMENT
- position
- Title Logo Design
- name
- Hajime Sorayama
- comment
-
With the new Ghost in the Shell animation staying true to the original work, I designed the logo as a
personal tribute to Masamune Shiro—filled with my respect and admiration.
While staying true to the core concept of Ghost in the Shell, I also brought in my own aesthetic sense of style. I think this shows how even a familiar logo can be reimagined and brought to life in a new way with the right concept and ideas.
CAST
Motoko Kusanagi CV
Maaya Sakamoto
CAST
COMMENT

- character
- Motoko Kusanagi
- cv
- Maaya Sakamoto
- comment
-
I have had connections to The Ghost in the Shell in the past, but being granted the opportunity to voice
Motoko this time was completely unexpected. Since my youth, I have shared the stage with her many times,
Atsuko Tanaka-san, whom I have always deeply loved and revered, both as a human being and as an actor, and
who spent long, beautiful years nurturing and pouring her love into Motoko. When the offer came to play
Motoko in this new work, I truly could not bring myself to accept it right away. But then I met with the
director and the producers, and heard that this project is a heartfelt challenge taken on by a generation of
creators who grew up yearning for and inspired by The Ghost in the Shell, approaching it with pure
reverence. Touching their straightforward passion, I thought that if there was even a fragile piece of
something I could contribute, I wanted to try. Recording for all the episodes has already come to a close.
Facing this work became, for me, a deeply precious time to quietly chew upon my endless gratitude and the
lingering loneliness for Atsuko-san.
The Motoko of this series is vividly expressive and full of energy, with many comical moments woven in. It felt so incredibly fresh and new to see this side of Motoko in animation. Because of that, breathing life into her was exceptionally difficult. Beneath that airy lightness, while secretly harboring a quiet sense of loss, she still presses forward—I spent the entire time searching for what that inner driving force truly is.
No matter how much time flows by or how the eras shift from now on, I believe the inspiration and the profound questions The Ghost in the Shell leaves with people across the world will remain eternal. I feel profoundly grateful to have been allowed to touch a piece of this legendary masterpiece, which will forever be loved and yearned for.
Daisuke Aramaki CV
Kazuhiro Yamaji
CAST
COMMENT

- character
- Daisuke Aramaki
- cv
- Kazuhiro Yamaji
- comment
-
The Ghost in the Shell. This title floods me with nostalgia.
It was through this masterpiece that I first became involved in a theatrical anime feature.
Atsuko Tanaka was there. Iemasa Kayumi-san was there.
They have all departed for the spirit world now, yet perhaps because I was at the absolute peak of nervous tension back then, I remember those days as if they were yesterday.
To be intertwined with this world once again fills me with immense pride.
And this time, as I came face-to-face with this uncool-yet-cool old man named Aramaki, though we could not record our lines together, the moment I was enveloped by the calm, grounded voice of Maaya Sakamoto, who had recorded her parts before me, I felt an unspeakable, indescribable happiness.
This work is, truly, utterly irresistible.
Batou CV
Hiroki Yasumoto
CAST
COMMENT

- character
- Batou
- cv
- Hiroki Yasumoto
- comment
- The Ghost in the Shell, a world I have cherished and loved deep within my heart since my youth. To think that I would become involved in its universe... life truly is unpredictable, isn't it? All I can do is simply pour every ounce of my being into this role. That is truly all I can say. I look forward to this journey. Ah, that's right. I actually visited The Ghost in the Shell exhibition, but I kept it a secret because I hated the thought of people accusing me of dropping 'hints' before the official announcement. Keeping that to myself was the only painful part (laughs). By the way, the exhibition was absolutely magnificent.
Togusa CV
Yuichi Nakamura
CAST
COMMENT

- character
- Togusa
- cv
- Yuichi Nakamura
- comment
-
To be participating in the latest installment of this franchise—which has been animated so many times
before, each version brimming with its own distinct charm—was like a bolt from the blue for someone like me
who has watched the series... anyway, I just remember being utterly astonished.
Once my participation was decided, recording began without much delay, and I feel like almost all of my time since then has been completely occupied by how to face Togusa—though for this particular work, I dare say I want to affectionately call him Togusa-kun.
It’s not that Togusa-kun lacks experience, but within the scope of Section 9’s missions, he still has a certain greenness to him, so he is rich in emotion and will likely feel like a slightly different type compared to his past image. I want to portray him as a character who can truly share the same perspective as the viewers.
I believe this work has become something that can be thoroughly enjoyed not only by those touching this franchise for the very first time, but also by those who have loved the series deeply over the years.
It contains not only powerful visuals and intense action, but also echoes countless themes and questions that strike a chord with our modern world, so it would bring me great joy if you could savor every single layer of it. Please look forward to new THE GHOST IN THE SHELL.
Ishikawa CV
Kousuke Goto
CAST
COMMENT

- character
- Ishikawa
- cv
- Kousuke Goto
- comment
-
I first encountered The Ghost in the Shell during my student days; back then, there was still so much I
couldn’t fully grasp, and I simply felt it was a mature, deeply gritty masterpiece.
But as I grew into adulthood, I truly touched the sheer brilliance of The Ghost in the Shell,
harbored a deep admiration for it, and now, I have been granted the privilege to intertwine my life with Ishikawa in this latest work.
If I were to compare Ishikawa to a piece of furniture, I personally feel he is like a sofa.
I am well aware that so many people hold their own diverse, profound feelings for this franchise. I am but one of those very same passionate souls.
It was only after fully embracing those collective emotions that I reflected, treated the work with utmost care, and challenged myself in this craft with an aggressive, forward-leaning posture.
Now then... please, immerse yourself into the cyberbrain world.
Saito CV
Toru Nara
CAST
COMMENT

- character
- Saito
- cv
- Toru Nara
- comment
-
While I am filled with immense anticipation for the TV anime THE GHOST IN THE SHELL, I also feel an
indescribable, tight sense of tension.
What kind of visuals will unfold, and what kind of music will weave the very atmosphere of this world? Though I am a member of the cast, I find myself looking forward to it as well.
I am blessed to be portraying Saito.
I feel truly, deeply honored.
The Ghost in the Shell. Thankfully, I had the privilege of appearing in this franchise once before (though only a single time), but I never could have imagined that such a future was waiting for me here in this Reiwa era. I wish I could reach back through time and tell my past self.
Please, thoroughly enjoy THE GHOST IN THE SHELL.
Borma CV
Atsushi Miyauchi
CAST
COMMENT

- character
- Borma
- cv
- Atsushi Miyauchi
- comment
-
To be able to participate in The Ghost in the Shell, this magnificent franchise with countless passionate
fans across the globe, fills me with a deep, heartfelt honor.
Borma, whom I portray, is a man of few words even among the members of Public Security Section 9, a professional who anchors the team from the shadows through bomb disposal and cyber information gathering. While his flashy maneuvers may be few, I approached each recording session with a sharp focus on channeling his unique aura and that heavy, undeniable presence that cuts through even the quietest moments.
I truly hope you will immerse yourself in the breathtaking cyberbrain warfare woven by the members of Section 9, alongside their dense, intertwined human drama.
I am absolutely certain that this work will whisper directly to everyone's ghost.
Please, enjoy every single moment!
speaker CV
Marie Ooi
CAST
COMMENT

- character
- speaker
- cv
- Marie Ooi
- comment
-
To think that the day would actually come when I could be intertwined with The Ghost in the Shell... I am
deeply, profoundly honored!
Though The Ghost in the Shell has been adapted into animation many times, I believe that this time, following the original manga closely, you will be able to feel a more pop and comical side to it as well.
The Operator, affectionately known as Ope-ko, is a ghostless android who sometimes finds herself in quite terrible situations, but when I received the setting materials, I saw a note that read: '(Ope-ko) is cute. Please draw her while constantly thinking: make her as cute as possible.' On top of that, the word 'cute' was written on every single one of her expression sheets, and I could truly feel the immense love behind it (laughs).
Since Ope-ko is a presence that gently watches over Section 9, I, too, alongside all of the viewers, want to watch over the broadcast of this series—a work tightly packed with the heart and soul of the entire staff and cast!
Fuchikoma CV
Tomoko Kaneda
CAST
COMMENT

- character
- Fuchikoma
- cv
- Tomoko Kaneda
- comment
-
My voice texture makes it quite easy to figure out it's me (wry smile).
I am someone who rarely plays multiple background roles, but to my absolute gratitude, I was allowed to voice every single one of the many Fuchikoma that appear!
I was so incredibly happy!
And now, each and every Fuchikoma is just so endlessly dear to my heart!
However, a long time ago, a professor who studies voices took a look at mine,
and apparently, it shares the exact same acoustic wave as a lar gibbon calling out to its pack when it senses danger...
And with someone like me voicing so many Fuchikoma,
this is just a 'maybe,' but it might just trigger a mysterious headache for you (wry smile).
If that happens, please promise me you'll go straight to an ear, nose, and throat doctor (wry smile).
Anyway, it was just so much fun!!!!
Fuchikoma are the absolute best!!!!
Everyone, if you'd like, please try to find your own favorite Fuchikoma?! (laughs)
Colonel Malles CV
Akio Otsuka
CAST
COMMENT

- character
- Colonel Malles
- cv
- Akio Otsuka
- comment
-
I am Akio Otsuka, and in this installment of The Ghost in the Shell, I had the privilege of portraying
Colonel Malles.
This current work was crafted under the core concept of 'remaining absolutely true to the raw taste of the original manga.' I choose to believe, with all my heart, that it will bring immense joy to every single fan of the original masterpiece.
I love the universe of The Ghost in the Shell from the very depths of my soul.
And now, the magnificent worldview that flowed from the tip of Shirow Masamune-sensei's pen has finally begun to intertwine and bleed into our actual reality. 'How terrifyingly brilliant is Shirow Masamune!', that is surely what everyone must be thinking right now.
The original world of Shirow Masamune, which served as the very soil and roots for the legendary animations crafted by Director Mamoru Oshii and Director Kenji Kamiyama... everyone, let us immerse ourselves and enjoy it together to the absolute fullest!!!
Colonel Tonoda CV
Kenichi Ogata
CAST
COMMENT

- character
- Colonel Tonoda
- cv
- Kenichi Ogata
- comment
-
To be completely honest, my first thought was, 'Wow, I’ve gotten myself involved in a Truly Monumental
Masterpiece.' While it is a drama set in a creative, near-future society, it is an incredibly complex
work—no matter how many times I read it, it remained delightfully perplexing, which left me scratching my
head.
Colonel Tonoda seems to have been a sharp, brilliant mind in the Intelligence Department during the war, but ever since rising in rank to become a Colonel, he has led a lazy, decadent daily life; his body has become ridden with cholesterol, to the point where even his maid robot can no longer stand him. After enjoying his favorite game of golf, he sweats grease and orders Tomliand to wipe it off, but she turns away in disgust, and then, for some reason, the maid robot ends up dying. I certainly wouldn’t want to become a human being who is detested even by robots.
The work may be intricately complex for the viewers, but I truly hope you will enjoy it to your heart's content.
President of Hanka Precision Instruments CV
Masashi Ebara
CAST
COMMENT

- character
- President of Hanka Precision Instruments
- cv
- Masashi Ebara
- comment
- Is this truly the present era?! The Ghost in the Shell, with its backdrop of a worldview that humanity is only just beginning to head toward, was truly running ahead of its time, wasn't it! To be invited into such a cutting-edge masterpiece made me simply, purely happy. My role is the President of Hanka Precision Instruments! Even before reading the script, I imagined he must be a terribly wicked villain with a mountain of dark secrets, but then... the script arrived, I watched the rehearsal video, and—??? Wait, what—?! I could see nothing but a box? Even if the character's essence is condensed into it, a box is still a box! In the midst of such a surreal, Kafkaesque ambiguity, wondering how on earth I should portray this box, I became determined to at least make its presence unmistakably clear. After tossing and turning, wrestling with it in a fierce battle on set, what became of the 'box version of me'? Did I ultimately manage to shoot a single arrow of defiance into The Ghost in the Shell, or not? Please, look forward to finding out!
Annapuna CV
Aya Hisakawa
CAST
COMMENT

- character
- Annapuna
- cv
- Aya Hisakawa
- comment
-
The Ghost in the Shell? If I recall correctly, a long, long time ago at a studio in Shibuya, I think I
played an incredibly mature woman... (← Wait, that was a character from a completely different story
(laughs)).
Dominion? A character with a Kansai dialect? Anna? Ah~ now that you mention it, way, way back in the past, I might have played alongside Nina Kumagaya-san—and for some reason, I think we even sang a character song together... Yes, it was definitely a song in the Kansai dialect. That's it, that's right, and piece by piece, my memories started flooding back.
And then, at the studio, a long-awaited reunion with Nina Kumagaya-san. It brought back so much nostalgia, and made me so incredibly happy; since my actual recording was just a single scene, it wrapped up in about twenty minutes, but after that, Nina-san and I got completely caught up in a deep conversation outside the studio (laughs).
It was such a blissful, precious moment as I reminisced about the lines exchanged between Anna and Uni back then. Thank you so very much, from the bottom of my heart ☆
Unipuma CV
Nina Kumagaya
CAST
COMMENT

- character
- Unipuma
- cv
- Nina Kumagaya
- comment
-
“No way, for real!? In The Ghost in the Shell!?And as Unipuma, with a heart♡!?”
When the offer to appear came, I was just utterly, completely shocked. What do you think was the very first thing I did?
The correct answer is: I hunted down the Dominion soundtrack CD, listened to 'Kasegana Akan, Kibarana Akan' (Gotta Earn a Living, Gotta Give it My All), and pumped myself up! (laughs)
And then on the day of the recording, my tension shot up even higher upon reuniting with Anna! We got so incredibly fired up talking about our dogs (laughs).
(Aya-san and I are both massive dog lovers.)
And then came the test, and the actual take! Hell yeah!! Since it's a scene that flashes by in a mere blink of an eye!? Please, make absolutely sure you don't miss it!
The sheer happiness of knowing that Unipuma—a precious, irreplaceable alter ego of mine—is being loved across the boundaries of time! That is something possible only because this is The Ghost in the Shell, a masterpiece by Shirow Masamune-san!
“Thank you so much, everyone~! I really hope you all enjoy it to the absolute fullest~!”


by Shirow Masamune originally serialized in YOUNG MAGAZINE published by KODANSHA Ltd.
Considering the shift in production staff, one could even consider this the first installment of a second generation. The original manga is quite old, so I ask for your understanding on that point (sorry!). That said, I sincerely hope this will once again be an enjoyable visual experience in some form.